Yes, we are all disappointed that a proper Pokémon game
will not be coming out in 2015, but that doesn't mean there aren't some
great games to compensate for this lack of gaming nirvana.
Nintendo has announced Pokémon Super Mystery Dungeon
to be released during the holidays and it will give gamers another
platform to battle and travel with Pokémon. And coupling that with the
free-to-play games, Pokémon Shuffle and Pokemon Rumble World, fans of the franchise have a lot to get through to hold them over till possibly 2016.
But Nintendo has also planned for a new franchise to rise up alongside Pokémon as the latest video game craze. Of course, I'm referring to Yo-Kai Watch.
The uber popular anime and game is finally coming to the states later
this year and I got a chance to get some hands-on time with the new
game at San Diego Comic-Con 2015.
And although the demo was for 10 minutes, you get enough gameplay to
figure out that Yo-Kai Watch is not Pokemon but that's probably the
biggest appeal it has.
So while 10 minutes is nice, it's not enough to put out a full review
so instead I’ll be posting my five impressions of the game for you to
easily digest. So without further ado, let's get into the Yo-Kai
hands-on impressions
1.) The battle system uses the stylus perfectly and is challenging.
Many 3DS games don't utilize the stylus as well as they probably
should. Yo-Kai Watch doesn't have that problem. Instead, it's battle
mechanics focus on you utilizing the stylus in a series of
mini-game-like scenarios during battle.
And it's because of this fresh battle system that takes Yo-Kai Watch
to another level. You have to think on your feet with precision and
patience. Using the stylus, you can have your Yo-Kai perform abilities
that will help you win your battles. These attacks need you to use the
stylus to trace, pick-up or spin the bottom screen in order to perform.
It's a pretty fun way to play.
2.) No turn-based battles, no problem
As a long-time Pokémon fan, you get used to the turn-based style of
combat while playing any monster-collecting game. But in Yo-Kai Watch,
turn-based systems are gone and they are replaced with the
aforementioned mini-games.
This force you to think on your feet as you switch between Yo-Kai to
avoid one from being knocked out and going on the offensive.
This mechanic makes the game more challenging than any Pokémon game
and it's a new experience that is admittedly a tad difficult to
comprehend but once you do, you are on your way.
3.) The Overworld is just as fun as the battles
Many times in Pokémon games you dread traveling in the Overworld.
Whether it is Zubat infested caves or the amount of water you have to
surf, the Overworld can be a pain. We get it. I understand, you just
want to battle.
And while Yo-Kai Watch gives you enough battling to whet your fighting itch, its Overworld is simple yet enjoyable.
Granted 10 minutes of demo is not enough time to traverse, or even if
there are some Overworld towns that can be a pain but in your
character's hometown it's simple and it feels a lot like the Mega Man
Battle Network games for the DS where your character can travel his
town.
And while you travel in the Overworld, you have to be active in
looking for Yo-Kai using your watch. Feels like the Dowsing Machine or
the Item Finder in Pokemon but it plays a critical role in catching
Yo-Kai so you’ll be using your radar over and over again.
4.) The Yo-Kai are weird and unique
Now, let's talk about the Yo-Kai themselves. The ones that travel in
your party at the start of the demo are….not your usual monsters.
They are instead ghosts and ghouls and they can affect a person's
personality among other things. It's understandable if they are
sometimes "ugly" or weird but that's where you come in. You can choose
between which 6 Yo-Kai you decide to travel with and in battle have
unique attacks.
Spoke with a Nintendo staffer who helped me play through the Yo-Kai
Watch demo and he gave me some insight on the Yo-Kai themselves. Now,
while there are over 200 Yo-Kai in the game you find out that you can
capture or "befriended" a repeated amount of Yo-Kai and each one will
be different some how. This harkens back to the EVs in Pokemon and gives
players something to think about as they journey.
Each Yo-Kai has its own attack and can either target a single or
multiple attacks. Finding out which is which is very important and
players will have a lot more information to absorb about this world but
in the end it's a great thing.
Overall, Yo-Kai was a different and enjoyable experience. It has a
lot of elements from Pokémon and so forth but there is a reason the
anime and game are big in Japan. It's in-depth battle mechanics and
original idea make Yo-Kai Watch more than something to hold
fans over till the next Pokemon game. And with the repetitive nature of
how Pokemon games are, this breathes new life into the genre.
Yo-Kai Watch is here to stay and hopefully it'll get as big as the other monster-catching franchise.
And if you want to check out some Yo-Kai Watch gameplay, check out
the demo from E3 2015 below and let us know your thoughts in the
comments section.